A Look into the Future of Orcs Must Die! Unchained

By Austin Phoenix, 27 days ago
Hello War Mages!

It's been a while since my last update, so I thought I'd give everyone a heads-up on the latest happenings and plans for Orcs Must Die! Unchained over the next few months.

The biggest OMDU news of the summer was the release on Playstation 4 in July following the launch on PC earlier this Spring. On the PC side of the world, we've been focusing on tons of smaller, long-requested improvements that have hopefully made a big difference in your playing experience. Things like fast restarts, rerolling Chaos Trials, and some fundamental changes to how players interact with their Daily Quests have rolled out recently and there are more changes like this to come. Plus, we've managed to sneak in a few biggies like Deadeye, four new Endless maps, and the Endless Summer event on all platforms. We’ve even added some fun vanity rewards to achievements in-game!

One area that we'd really like to improve on is synchronizing our PC and PS4 releases. As it stands now, our Playstation release is usually 3-4 weeks behind the release of the PC version of the game. Having the releases out of alignment in this way is painful for development (which is our problem), but more importantly, it hurts the long-term growth of the game. To address this, we’re going to bring the PS4 version of the game up to be concurrent with PC and ensure that all our future releases are coming for both groups at the same time. By lining up the release schedule we can spend more time adding new features and less time managing the ins-and-outs of staggered releases.

There is some short-term pain to get the PC and PS4 updates synchronized, however. In order to achieve this, we'll need to break our regular monthly update cycle for September and there will not be another update for the PC until October. The extra wait is not ideal, but the end result will be our largest OMDU update yet, and it will be available to both platforms at the same time.

Harmonia will dig into the details soon, but expect to see some of the great new content you've been asking for, some new features, a new community event, and perhaps even a certain “coming soon” hero! Oh, and PC players, we'll finally get our long-promised Discord integration into the October release.

That's all for now. We've got some really fun plans for the rest of the year, and we're looking forward to sharing them with you soon, too. Keep the feedback coming!

Chris Rippy
VP of Production
Austin Phoenix
Written by Austin Phoenix
Site moderator and Newshound here on TSA. Walkthrough Supervisor and Site Help Editor over on TA. Space Cowboy in my free time.