Pillars of Eternity Patch Beta 3.0.4 Is Live; Plus a Competition! By Michelle-Louise Janion, 05 Oct 2016 CommentsHey, everyone!It's been some time. You have all been missed. We'll get right to it, though!We have a new Patch Beta available for you all to play and check out. Not only that, we're running a competition over on our forums! We're looking for the most awesome feedback around with this beta and are offering up some Obsidian swag boxes for the three people who really impress us with their feedback. For full information on the competition, check out or forums:http://forums.obsidian.net/forum-89/announcement-31-pillars-...But what can you expect from this patch? I'll tell you!Major Bug Fixes(These fixes will be retroactive)Brighthollow upstairs will no longer error on transitionHiravias and Durance will no longer break party manager in the base gameCharacters put into the stronghold with the Rod of Wind and Thunder will no longer break party manager in base gameFighter, Confident Aim doubling on Save/LoadBug Fixes:Engagement is now broken when characters are knocked backPersonal 'Total Damage Done' no longer comes up as '-Infinity'Multiple issues with Glittering GauntletsFixed the Nav around the adra pillar in ElmshoreCape of the Cheat will now be rewarded to base and White March Part 1 playersCharming all enemies in a combat will no longer reset combatAudio cutting out in the End Slides following the White MarchSkeleton Wizard 'Necrotic Lance' set up as a rayVFX that start from characters heads (breath weapons, etc.) misalignedKorean Loc issue with text getting cut off during Character CreationBarbarian, Bash hitting multiple times with CarnageChanter, Ancient Memory no longer deactivates after casting an InvocationCipher, Phantom Foes flanked debuff being removed when the enemy is engagedCipher, Psychic Blacklash hitting the Cipher at the start of combatDruid, Fire Stag *Missing gui* in the combat logDruid, Infestation of Maggots now does the intended amount of damage per ticMonk, Torment's Reach no longer procs off every enemy hitPriest, Seal spells no longer activate twicePriest, Iconic Projection no longer bypasses DRRanger, Powder Burns now works as intended with DR PenetrationWizard, Wall of Draining no longer increases beneficial spells permanentlyBalance Changes:Sabre base damage will drop from 13-19 to 11-16 and are given a +20% damage mod. They should still take the 'top damage' slot but this change will lower them enough to encourage other options.The list can also be found here: http://forums.obsidian.net/topic/89399-304-beta-live-104And that's the list! We want to thank you all for your love and support of Pillars of Eternity from the inception of the Kickstarter in 2012 through to the release back in March of 2015 and up until today. Crazy to think that the game has already been out for a year and a half now. Time flies.You are all incredible and we look forward to bringing more adventure to you real soon!Oh! And don't forget that contest! We want your feedback and we know you'll help make Pillars all the better just as you have the entire way.Have a glorious day,-Mikey DowlingMore Pillars of Eternity stories: Pillars of Eternity 3.04 and 3.05 Patch Notes Pillars of Eternity - The Patch Beta for Update 3.0.3 is Now Live! Pillars of Eternity Update Notes: 3.01 WindowsLinuxMac OS XGame Patch Written by Michelle-Louise JanionI tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.