Starbound v1.1.1 - Changelog

By Michelle-Louise Janion,
Morning everyone!

We've released a small update this morning that should take care of some collection-related issues introduced in 1.1, plus a few other little things! Click through to read the patch notes. :)

Starbound v1.1.1 Changelog

  • Make previously captured monsters and previously completed fossils unlock their relevant collectible entries. Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables
  • Better handling of status effects applied by weather, e.g. acid rain
  • Fix bug with Snuffish and Gosmet not being properly added to monster collection
  • Fix swapped collection entries for Avian and Apex skeleton fossils
  • Prevent critters captured in previous versions from also being relocatable
  • Add a few missing recipe unlocks for cooking recipes to relevant items
  • Add missing documentation for a few new Lua functions
Michelle-Louise Janion
Written by Michelle-Louise Janion
I tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.

I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.
View discussion...
Hide ads