Unturned Update Notes

By Michelle-Louise Janion, 4 months ago

Update Notes:


  • Added landmark LODs for most large objects.
  • Added automatic landmark LODs for trees.
  • Added landmark draw distance option.
  • Added region complexity to visibility menu in editor.
  • Added config options for losses from combat vs environment deaths.
  • Added buttons to enable/disable skins and mythics in-game.
  • Added new faces and wheel of emotions to gestures menu.
  • Added new hair and beard styles.
  • Added smoothed camera mode. [Default F5]
  • Accepted several new curated workshop items.

  • Improved road vertices to have adjustable offset.
  • Improved spawn tables tool to allow editing.

  • Tweaked undriven vehicles to not damage players.
  • Tweaked muzzles to decrease drop slightly.

  • Fixed barrel bullet drop multiplier not applying.
  • Fixed to include scaling in copy transform.
  • Fixed first person muzzle flash light.
  • Fixed workshop agreement link appid.

Again this week I was mostly working on the new map, apologies for the filler update. As expected more required objects popped up alongside final steps like spawn tables, but everything's coming together so I think it's safe to say you'll be seeing more about the new map very soon!
Michelle-Louise Janion
I tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker a series: Darksiders, Assassin's Creed, Tomb Raider. I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.