- Added landmark LODs for most large objects.
- Added automatic landmark LODs for trees.
- Added landmark draw distance option.
- Added region complexity to visibility menu in editor.
- Added config options for losses from combat vs environment deaths.
- Added buttons to enable/disable skins and mythics in-game.
- Added new faces and wheel of emotions to gestures menu.
- Added new hair and beard styles.
- Added smoothed camera mode. [Default F5]
- Accepted several new curated workshop items.
- Improved road vertices to have adjustable offset.
- Improved spawn tables tool to allow editing.
- Tweaked undriven vehicles to not damage players.
- Tweaked muzzles to decrease drop slightly.
- Fixed barrel bullet drop multiplier not applying.
- Fixed to include scaling in copy transform.
- Fixed first person muzzle flash light.
- Fixed workshop agreement link appid.
Again this week I was mostly working on the new map, apologies for the filler update. As expected more required objects popped up alongside final steps like spawn tables, but everything's coming together so I think it's safe to say you'll be seeing more about the new map very soon!