Awesomenauts Update 3.2.3 is out now!

By Michelle-Louise Janion, 2 months ago
It's a nice hotfix update that fixes a bunch of stuff while we all wait for Galactron to be finished. Have fun!

Patch 3.2.3


  • Fixed healthbars and player names not being visible in replays for enemies that were not visible for you during the game. This fix only affects newly recorded replays.
  • Fixed cooldown timers being visible while the character is respawning.

  • When teleporting Derpl will now place his Grid Trap at the intended location.
  • Derpl can no longer be swapped by Ix while in siege mode.

Froggy G
  • Fixed that the bonus damage granted by Mutant Worms: Ninja Edition would be cancelled by engaging teleport.

  • Fixed that Tree Hugger would also increase the selfdamage dealt by Ayla and Clunk
  • Fixed that it was possible to engage a bond while refracting.
  • Fixed that it was possible to start teleporting while refracting.
  • Maximum range of the bond and displace is currently very obnoxious
  • Overexposed Nature Photo, now only increases the range of the projectile not the bond.
  • Ix's damage is considered overbearing for a support character, these changes should tone it down
  • TimeTravelled Diamond, now only affects Bolt.
  • Radiate, scattering crystals base damage reduced from 18 to 15.
  • Salt Miner, damage reduced from 22 to 18 per stage.
  • Displacing is another way for Ix to be invincible, giving him too much opportunity to be invincible. These changes will tone down his invincibility time.
  • Displace, swapping duration decreased from 0.5 to 0.4 seconds.
  • Refract, cooldown increased from 8 to 9 seconds.
  • This is a little buff for a relatively weak upgrade
  • Prismatic Moonstone Dust, damageovertime duration reduced from 4 to 3 seconds.

Jimmy and the LUX5000
  • Flaming Stroller, only applies one first damage tick when touching multiple flames at once.

  • Fixed an issue where Ksenia would be locked out of her Cut & Trim when using Vanish and Scissors Throw at the same time.
  • Made knockback on scissors upgrade consistent between regular and poweredup scissors.

Penny Fox
  • Fixed an issue where it was possible to activate skills without charges.
  • Penny now always spawns with full charges, making her a bit more viable in Deathmatch modes.

Professor Yoolip
  • Yoolip’s Gripping Gaze will now stop immediately when hitting a target that is immune for stun. Examples are a Derpl in siege mode or a Yuri with active Time Warp upgraded with Spacetime Continuity Device or a Vinnie using Smoke Screen with Clown’s Mask. Before only Yoolip would be stunned for the duration of Gripping Gaze while not stunning those targets.

  • Fixed that the Penguin Squire heal over time effect is correctly given to allies when combined with Holy Cup upgrade.

  • The cooldown for Saw will now only be visible when it is returned to Skree. Before there was also a cooldown visible when sending out the Saw.

  • Fixed an issue where you could create multiple anchors when throwing Swiggins anchor down in the Starstorm level

  • Improved in air manoeuvrability.
Michelle-Louise Janion
I tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker a series: Darksiders, Assassin's Creed, Tomb Raider. I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.