Thea: The Awakening Build v.1.20.1903

By Austin Phoenix, 5 months ago
Some material balancing changes today, so that the "dead-end" materials are more worthwhile to unlock:

Wood
- Dark wood: damage multiplier upped from 0.2 to 0.4, craft multiplier for crafting tool from 0.25 to 0.4
- Elven wood became a bit lighter (from 0.8 to 0.6) to keep it interesting

Metal
- Iron: gathering multiplier boosted from 0.6 to 0.9
- Gold: decreased weight multiplier from 0.6 to 0.4, so it is better suited for equipment for medics and other weaklings :P, gathering multiplier boosted from 0.55 to 0.7
- Steel: greatly increased damage multiplier: from 1 to 1.5, also boosted gathering multiplier from 0.5 to 0.7

Stone
- Clay now gives a significant boost to gathering tools and crafting tools (multiplier changed from 0.25 to 0.4). Though it is very heavy, it is also easy to gather (fairly big packs) and a good choice for buildings

Leather
- Leather multiplier for gathering tools boosted from 0.8 to 1
- Fur Leather multiplier for gathering tools boosted from 0.7 to 1
- Scaled Leather multiplier for gathering tools boosted from 0.35 to 0.4

Other changes:
- Research panel now allows you to check resources used for crafts and buildings that have not been unlocked yet, even if you have no free Advancement Points,
- Also on Research panel - clicking on a locked resource will allow you to see where it is located on the map, provided there are any on the scouted part.
Austin Phoenix
Written by Austin Phoenix
Site moderator and Newshound here on TSA. Walkthrough Supervisor and Site Help Editor over on TA. Space Cowboy in my free time.