We have had a beta patch out over the weekend. A big THANK YOU to everyone who helped us test it out. We have fixed a lot of stuff you found, and those things will be in the next patch, which we are aiming to have out in beta next week, and live shortly after.
As for now, the patch is almost the same as the beta patch. A crash fix or two might have slipped in. Full patch notes for patch 1.0.1 (Hotfix) as follows:Stability & Performance
•Fixed several rare CTDs.
•Late-game performance optimizations.
•Large peace conference resolutions are now faster and also properly indicate that they are active to non-participants.
•Added GUI scaling option for people with very small or very high resolution displays (experimental).
•Added a max framerate limiting system (defaults to 75 fps) to help people with the combination of bad cooling, great graphics cards and very high screen refresh. If you are one of these with heat issues I would love to hear if this solved it (changing max_fram_rate in settings can let you remove its effect by making it higher, or go lower if you still have issues) Gameplay
•Fixed an issue with deploying troops during Spanish civil war when continuing save games.
•Can now zoom in and out using PgUp and PgDown buttons on keyboard.
•Stopped an exploit where player could redirect a naval transfer into an invasion without preparation.
•Fixed a case where fleets who found themselves outside base range would be instantly deleted.
•Fixed some highlighting issues in tutorial. Content
•Added 9 new unique nation leader portraits.
•Improved some VP/state names in China.
•Improved a lot of alternate ideology nation names and party/leader names.
•France can now send volunteers to Spain if they choose the Support Nationalists focus.
•Fixed many localization issues, both in English and other languages.