Front Mission Nights
I managed to fit another 4 hours yesterday in Front Mission
I went to bed, holding my NDS, planning to fool around with FM
for 30-60 mins, possibly finishing a mission before going to sleep. Didn't happen. Got mad. Spent 4 hours instead. Slept at 02:00. Had to wake up at 06:00. Yeah, Front Mission
(and mech turn based games) are that addictive to me.
So far, missions are varied, characters are interesting enough (considering this is an old J(S)RPG. Battles are long and hard. Perhaps a little bit harder that what is fair (at least to me), but this makes it more interesting. Loading is cumbersome enough to work as a disincentive to 'save-scumming', forcing you to think strategically instead of randomly attacking, hoping for luck and resorting to loading if things don't turn out well.
I even liked that fact that there are hidden recruits/mechs for you to find if you follow certain dialogue paths or visit certain locations.
(I blame my BattleTech
background and fixation for using the word Mechs
instead of Wanzers
throughout all those posts...)
Posted by plutonick
on 31 January 18 at 12:47
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