Professional Game Designer (Eternal Darkness, Metal Gear Solid: The Twin Snakes, Too Human, D&D: Daggerdale) and Professor of Game Design by trade. Old-guy gamer but still remain young enough to enjoy firing up my consoles on a daily basis. A little bit of a completionist, but not obsessively so. Much prefer co-op to competitive gaming, console to PC, and have successfully resisted most Steam sales. Excuse my meager library.