3. Episode One | All that remains
Episode One - All That Remains
Once you gain control, the first rule of staying alive is checking everywhere, so explore the bathroom, getting used to how the game is played, since it is all nicely colour coded for you. With that done, after a small cut scene, pull the water from your bag and after you have cleaned yourself up, check the left stall to find what you are looking for, then pick it up.
Unfortunately, you will be faced with a dire situation. I personally would suggest trying to defuse the situation than aggravate it, there is not really much you can do; just let the rest of it play out to end the first part.
When you gain control again, search your bag for the lighter. To do so, remove the picture and drawing to see it. Now head back to the fire using the lighter to reignite it. Pick the log up by the camp fire, then place it on the pile. After this you will find yourself in trouble. I personally distracted them.
Now you will find yourself in a dire situation in which you will need to complete a quick time event sequence by doing actions with your controller in order to survive. I failed a few of them several times which changes the order of events. Once you complete this, it ends the first part.
Arrived at the shore.
Unlocked by 2,575 tracked gamers (97% - TSA Ratio = 1.01)
Once you get control again, head down the beach to a broken set of stairs. Upon climbing up, walk to the trail and upon arriving at your new location, continue to walk towards the camera. Continue down the path, climbing over the log. You’ll find a new friend to interact with earning yet another achievement:
Found a campsite.
Unlocked by 2,561 tracked gamers (96% - TSA Ratio = 1.01)
ou'll come across an abandoned camp, so search the remnants of the camp in the trash can. There is a can, flying disk near the tents and a picture in the camper van (you may need to search everywhere until the dog barks). To the left of the barrel, head near a tree with a rope tied to a walker so to deal with him, pick up the branch near the body then hit him with it. When he’s dead, search him.
Open up your food once you do, you will have a choice to feed the dog. After this, you will find yourself attacked. You can either use your fists, the can or use the knife kicking it away. After this, you can choose what to do while being the victor.
Upon reaching the next area, you will be tasked to escape, however it is a little hard to do since you are being hindered. Complete the QTE to avoid being captured.
Met new people.
Unlocked by 2,540 tracked gamers (95% - TSA Ratio = 1.02)
You will have a conversation with your savours. I would suggest being honest as it will likely come back to haunt you later on. Afterwards, you’ll earn yet another achievement.
Arrived at the cabin.
Unlocked by 2,537 tracked gamers (95% - TSA Ratio = 1.02)
Upon waking up, you will be awaked by people arguing. Either way, you'll get interrupted by some fool with a gun by whatever choice you pick. They will start another argue-sequence. You will need to pick someone to appeal to, I personally picked the doctor since he probably would side with me.
Once in the shed, explore the area. You should find some reels in the tackle box and a table you can fold out for a hammer. Behind the tackle box, there is a hole in the shed. Use your hammer to escape the shed.
Now that you’re out, head towards the house and then go around on the right side of it looking for a board against the house. Remove the nails to get in. Continue to move until you reach a light with a trap door using your knife to break it open. The knife will break in the process.
Go right on your screen, then up the stairs and once there, open the right door and talk to Sarah who, if you play your cards right, might offer to help you (tell her you might die and you want to be friends along with a pinky swear will be enough to convince her).
Now head to the bathroom across from Sarah's room and look in the medicine cabinet. After you try to leave, someone will come in. I personally hid in the shower which was enough to keep me safe.
Continue to the next room, just past the ‘Gone Fishing’-sign. In the background you can find a desk with the rags on it. There is also a watch in the drawer which you can pick up. Chances are that this will impact your relationship to a character by doing so, however the choice is yours.
Got what you needed.
Unlocked by 2,514 tracked gamers (94% - TSA Ratio = 1.02)
Now that you have everything, head back to the shed for some much needed surgery on that injured arm of yours. As with any wound use the peroxide on it, then use the needle to mend the wound. Afterwards use the bandages to wrap it.
Once you’re done, you will be attacked. When you are dragged down, look left then grab the rake and use it. After this, it will be impaled so look towards the desk and pick up the hammer. Beat its skull in for another achievement:
Took care of yourself.
Unlocked by 2,512 tracked gamers (94% - TSA Ratio = 1.02)
Now you’re inside the nice warm house, continue the talk with the doctor who seems extremely protective. After this, you will have another conversation. Simply continue to talk until the next chapter:
Headed out with the group.
Unlocked by 2,512 tracked gamers (94% - TSA Ratio = 1.02)
You will go fishing with 2 guys, while conversing until you reach the river. Check the bodies, you should look at the sandbar to cross over. Look to the water and you should spot a body. Something interesting happens, where you will have a choice to make. For this, it matters not what you pick.
This next part is a tough choice. You need to pick who to save. As of such, I will put what happens depending on who you rescue so you can make a more informed choice should you wish to.
Save Pete –
Save Nick -
With this said the end of the episode will play with a small teaser for the next episode along with the final achievement for this episode.
Completed Episode 1: "All That Remains"
Unlocked by 2,495 tracked gamers (94% - TSA Ratio = 1.03)
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