- Metal Casting
Have humans complete a Metal Casting Project.
- Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity.
- Genesis Era
Finish an Era with 250 Prosperity.
- Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
- Specialization
Finish an Era with a completed upgraded Project.
- Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity.
- Alchemy
Have humans complete an Alchemist Project.
- Calendar
Have humans complete a Plantation Project.
- Traditional Medicine
Have humans complete a Druid Project.
- A New Threat
Finish the third Era.
- Writing
Have humans complete a School Project.
- A New Beginning
Finish the second Era.
- Paganism
Have humans complete a Shrine Project.
- Farming
Have humans complete a Granary Project.
- The First Era
Finish the first Era.
- Level 2
Achieved level 2.
- Level 3
Achieved Level 3.
- Commerce
Have humans complete a Trader Project.
- Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity.
- Theology
Have humans complete a Temple Project.
- Construction
Have humans complete a Workshop Project.
- Education
Have humans complete a University Project.
- Trade Route
Have humans complete a Market Project.
- Chosen People
Finish an Era with only one Village which has 175 Prosperity.
- Classical Era
Finish an Era with 450 Prosperity.
- Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
- Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
- Vitality
Finish an Era with a village which has at least 50 of each Resource.
- Feudalism
Have humans complete a Mill Project.
- Currency
Have humans complete a Customs House Project.
- Questionable Ethics
Have humans complete a Mad Scientist Project.
- Theocracy
Have humans complete a Sacrifice Altar Project.
- Fascism
Have humans complete a Barracks Project.
- Geology
Have humans complete a Geologist Project.
- Fiscal-Military State
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
- Civilized
Finish an Era with a Village which has 250 Prosperity.
- Fishing Village
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
- Specialized Economy
Finish an Era with 3 completed upgraded Projects.
- Post-Classical Era
Finish an Era of 30 minutes with 600 Prosperity.
- Developing Era
Finish an Era with 800 Prosperity.
- Vibrant Era
Finish an Era with 1000 Prosperity.
- Booming Era
Finish an Era with 1200 Prosperity.
- Fantastic Era
Finish an Era with 1600 Prosperity.
- Golden Era
Finish an Era with 2000 Prosperity.
- Desert Town
Finish an Era with a Desert Village which has 300 Village Prosperity.
- Desert City
Finish an Era with a Desert Village which has 500 Village Prosperity.
- Forest Town
Finish an Era with a Forest Village which has 300 Village Prosperity.
- Forest City
Finish an Era with a Forest Village which has 500 Village Prosperity.
- Swamp Town
Finish an Era with a Swamp Village which has 300 Village Prosperity.
- Swamp City
Finish an Era with a Swamp Village which has 500 Village Prosperity.
- Mining Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
- Farming Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
- Hunter Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
- Great Development
Finish an Era with a Completed Great Project.
- World Economy
Finish an Era with at least 3 Completed Great Projects.
- Legendary Warriors
Finish an Era with a Village which has at least 6 War Markers.
- Abundant World
Finish an Era with at least 1000 Food being used by Villages.
- Rich World
Finish an Era with at least 1000 Wealth being used by Villages.
- Advanced World
Finish an Era with at least 1000 Tech being Used by Villages.
- Mountain Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
- Harbor Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
- Divided Planet
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
- Great Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
- Capital
Finish an Era with a Village which has 650 Village Prosperity.
- Survivor
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
- Modern Agriculture
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
- Great Era
Finish an Era with 3500 Prosperity.
- Peaceful
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
- Violent Victory
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
- Noble
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
- Modern Banking
Finish an Era with 1000 Wealth in Use from Villages.
- Paradise Island
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
- Overgrowth
Finish an Era with 2000 Food in Use from Villages.
- Superior Development
Finish the Third Era with at least 1 Upgraded Great Project.
- Royalty
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
- Treasury
Finish an Era with a Village with 1000 Wealth in Use.
- Industrial Revolution
Finish an Era with a total of 2000 Tech in Use.
- Canyon City
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
- Nuclear Energy
Finish an Era with a Village with 1000 Tech in Use.
- Utopia
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
- Prince of Orange
Finish an Era with a Village with 1000 Food in Use.
- Grand Era
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
- Superior Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
- Overpopulation
Finish an Era with a Village which has 1000 Prosperity.
- First World
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
- Mass Production
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
- Modern Physics
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
- Sailing
Complete a Fishing Docks Project.
- Shipwrighting
Have humans complete a Harbor Project.
- Navigation
Have humans complete a Lighthouse Project.
- Lords of the Sea
Have humans complete an Island Town Project.
- Entertainment
Have humans complete a Circus Project.
- Pinnacle of Culture
Have humans complete an Opera Project.
- Modern Medicine
Have humans complete an Apothecary Project.
- Universal Healthcare
Have humans complete a Hospital Project.
- Alloys
Have humans complete a Blast Furnace Project.
- Machinery
Have humans complete a Factory Project.
- Astronomy
Have humans complete an Observatory Project.
- Scientific Method
Have humans complete a Laboratory Project.
- Colonization
Have humans complete a Hamlet Project.
- Long Live the King!
Have humans complete a Castle Project.
- Venture Capital
Have humans complete a Bank Project.
- Market Revolution
Have humans complete a Multinational Project.
- Genesis Titan
Complete all orginal developments and projects.
- Ancient Civilization
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
- Diverse Town
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
- Fresh Mountain Air
Have humans complete a Mountain Lodge Project.
- Après-Ski
Have humans complete a Tavern Project.
- Fantastic View
Have humans complete a Nature Park Project.
- Famous Victor
Have humans complete a Historic Point Project.
- For the Gods
Have humans complete a Monument Project.
- 1-Hour Challenge: Bronze
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
- 1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
- 1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
- Forest Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
- Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
- Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
- Desert Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
- Desert Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
- Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.