Full list of all 35 Hard West achievements.
The base game contains 30 achievements, and there is 1 DLC pack containing 5 achievements.
Complete a single Scenario on Hard difficulty, with both Ironman and Injuries enabled.
Restore order in the Weird West.
Use Equalization in the first combat turn, then complete the mission without raising your characters' Hit Points with items.
Complete all Scenarios.
Complete "A Matter of Time".
Complete "Law & Order".
Kill 10 enemies with blind shots (no line of sight)
Use at least 30 different characters during tactical encounters throughout the game.
Complete "Law & Order" having committed at most 2 massacres.
Complete "Method in Madness".
Kill an enemy with a bullet ricocheting off at least 3 different objects.
Fully develop two technological domains during "Method in Madness".
Complete "In Gold We Trust".
Complete "In Gold We Trust" with no more than 50 peons dead.
Establish Warren's new world order.
Kill an enemy in the very first action in a tactical encounter.
Complete "Graveyard Shift" without anyone being hungry at any time.
Complete "Graveyard Shift".
Complete "As Good as Dead".
Assemble the Five of a Kind hand.
Complete any tactical mission without firing a shot.
Complete the Aspirton Bank Robbery in "As Good as Dead" before demons arrive.
Complete "Hard Times".
Kill Joaquim Perez with the Cañón Calavera.
Complete every Scenario on Hard, every Scenario with Injuries and every Scenario with Ironman enabled.
Unlock all Trinkets in the game.
Complete any tactical encounter without firing weapons other than the Rusty Peashooter.
Complete any tactical encounter firing sure shots (100% Chance to Hit) exclusively.
Use 25 different usable items at least once.
Kill a demon while your character is in demon form.
Complete 'Scars of Freedom'.
Complete any of the 'Golem' hands on a character and complete at least one combat encounter with that character.
Complete the train assault with just Libertee and Phineas in your posse.
Win a liver in a game of dice.
Collect at least 75 Ether from enemies fallen in one combat encounter.