Here is the full list of all 40 Get Even achievements.
Make peace with Grace.
Infiltrate a memory without triggering defence mechanisms.
I will always be with you...
Reach the meeting spot in the marshes without raising an alarm.
Break into the building where Jasper is held without raising an alarm.
Help Jared escape his captors.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Let John Keating survive till the Party and confront him on his new beliefs.
Get John some water.
Survive a bad trip in the Asylum garden.
Recognise the living dancer before he attacks.
Unlock all hidden memories.
Collect all evidence in Building C.
Let Kiddo survive to see the party.
Scan Albert Hall's dead body.
Solve the electricity problem properly and let John Lyndon get his kick.
Sabotage the plumbing to distract ADS security.
Collect all evidence on the secret hideout of the criminal mastermind.
Collect all evidence in Building B.
Distract Walt Kaufmann.
Scan Albert Hall while he is alive.
Say ''Good-bye''.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Assimilate an enemy.
Escape the Asylum.
Help Boyce escape the Asylum.
Collect all evidence on Grace's kidnapping.
Collect all evidence from the warehouse murder case.
Collect all evidence on Rose Atkins.
Collect all evidence on the ADS heist.
Unlock a hidden memory.
Collect all evidence in the kidnappers' hideout.
Collect all evidence from J's dying minutes.
Collect three ammo clips during one stay in the Asylum.
Let a pair of cultists roam free.
Let Mr. Boyce survive the ADS heist.