Here is the full list of all 40 Get Even achievements.
Make peace with Grace.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Infiltrate a memory without triggering defence mechanisms.
Recall the aftermath of the kidnapping.
Assimilate an enemy.
Escape the Asylum.
Reach the meeting spot in the marshes without raising an alarm.
Let John Keating survive till the Party and confront him on his new beliefs.
Get John some water.
Scan Albert Hall's dead body.
Collect all evidence on Grace's kidnapping.
Let Mr. Boyce survive the ADS heist.
Sabotage the plumbing to distract ADS security.
Collect all evidence in Building B.
Collect all evidence in Building C.
Collect all evidence on the ADS heist.
Collect all evidence from the warehouse murder case.
Collect all evidence from J's dying minutes.
Collect all evidence in the kidnappers' hideout.
Collect all evidence on Rose Atkins.
Unlock a hidden memory.
Unlock all hidden memories.
Solve the electricity problem properly and let John Lyndon get his kick.
Scan Albert Hall while he is alive.
Distract Walt Kaufmann.
Survive a bad trip in the Asylum garden.
Collect all evidence on the secret hideout of the criminal mastermind.
Let a pair of cultists roam free.
Collect three ammo clips during one stay in the Asylum.
Break into the building where Jasper is held without raising an alarm.
Help Jared escape his captors.
Help Boyce escape the Asylum.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Let Kiddo survive to see the party.
Recognise the living dancer before he attacks.
I will always be with you...
Say ''Good-bye''.