Here is the full list of all 40 Get Even achievements.
Collect three ammo clips during one stay in the Asylum.
Collect all evidence in Building B.
Infiltrate a memory without triggering defence mechanisms.
Sabotage the plumbing to distract ADS security.
Unlock a hidden memory.
Collect all evidence on Grace's kidnapping.
Say ''Good-bye''.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Assimilate an enemy.
Escape the Asylum.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Survive a bad trip in the Asylum garden.
Let a pair of cultists roam free.
Scan Albert Hall's dead body.
Solve the electricity problem properly and let John Lyndon get his kick.
Collect all evidence in Building C.
Collect all evidence on the ADS heist.
Collect all evidence from the warehouse murder case.
Collect all evidence from J's dying minutes.
Collect all evidence in the kidnappers' hideout.
Collect all evidence on Rose Atkins.
Unlock all hidden memories.
Let Mr. Boyce survive the ADS heist.
Scan Albert Hall while he is alive.
Distract Walt Kaufmann.
Collect all evidence on the secret hideout of the criminal mastermind.
Break into the building where Jasper is held without raising an alarm.
Help Jared escape his captors.
Help Boyce escape the Asylum.
Get John some water.
Let Kiddo survive to see the party.
Recognise the living dancer before he attacks.
Let John Keating survive till the Party and confront him on his new beliefs.
Reach the meeting spot in the marshes without raising an alarm.
I will always be with you...
Make peace with Grace.