Alcyone: The Last City Achievements Here is the full list of all 66 Alcyone: The Last City achievements.Filter Achievement View View Image viewList view Sort by TrueSteamAchievement desc TrueSteamAchievement asc Achievement name desc Achievement name asc TSA Ratio desc TSA Ratio asc Gamers desc Gamers asc Steam order Date won desc Date won asc What are achievement flags? Click to find outApply WokenBegin your rebirth. New ScaffoldingComplete the Builder Guild's internship. Whole ClothComplete the Needleholder Guild's internship. Crash CourseComplete the University internship. Public RelationsComplete the Prime's internship. Heroic InterventionSave the man during the breach. A New RecordComplete Chapter One. A Certain PresentFirst Patron Commission complete. Illicit SubstancesSecond Patron Commission complete. Quality AssuranceThird Patron Commission complete. Artistic WorksFourth Patron Commission complete. A GiftFifth Patron Commission complete. A RobberySixth Patron Commission complete. A ConfrontationSeventh Patron Commission complete. Unceremonious EndingComplete Chapter Two. First RestRecuperate from your adventures so far. Citadel HopeComplete Substantive Considerations — Citadel Hope. Broadcast OneComplete Substantive Considerations — Broadcast One. House MonComplete Substantive Considerations — House Mon. CulinarianTaste real food. House LuscoComplete Negotiation Framework. Who's a Good Golem?Pet the "dog." House SadaoComplete Dire Analysis. The ArtisanKindle a romance with The Artisan. The PoetKindle a romance with The Poet. The CompanionsKindle a romance with The Companions. The TeacherKindle a romance with The Teacher. Beginner's LuckGet the correct door on the first try. Good Night & Good LuckComplete On the News Tonight. The Game's AfootComplete Chapter Three. Neither Snow Nor RainDeliver Dr. Ki's information to Dr. Scaggs. Insubstantial ActualityWork with House Khawthon. Tenuous MaterialityWork with the Antisocial Crimes Bureau. Unstable PawnsResolve the crisis at the Citadel. Taxi!Get kicked out of The Carat Club. Bad InvestmentYou really have the worst luck. House Always WinsValidate House Lovini's investment in you. CuratorSide with House Ratna. JusticeHelp Pellam find those responsible for the bombings. Fly FreeFail to connect with your old partner. RevengeFind the person who ended your last life. Cut-throatSatisfy your "Wealth" Drive. ConvalesceRest during Chapter Four. Darkness OverheadComplete Chapter Four. The ObstinateRefuse to work with any faction. The ShapersAllow House Sadao to use the cypher. The SeedersAllow House Khawthon to use the cypher. The PiousAllow Citadel Hope to use the cypher. MendRest during Chapter Five. The End of Things NowComplete Chapter Five. NegationRefuse to do anything with the cypher. The Generation Ship: 0Finish the mission. The Generation Ship: 1Boldly go where no rebirth has gone before. The Last City: 0Do what's asked of you. The Last City: 1Refuse to make the ultimate decision. The Machine Age: 0Free the City. The Machine Age: 1Refuse to decide the City's fate. Bright LightsSatisfy your "Fame" Drive. LiberatedLeave the City. Last ActComplete Chapter Six. EncoreObtain all seven endings. Body RotObtain a "Malady" Game Over. SomnolenceObtain a "Lethargy" Game Over. Flat-footedObtain a "Clumsy" Game Over. HypervigilanceObtain a "Wary" Game Over. Across TimeManage to contact yourself from another timeline.