Gear said:Maybe adjust the final score based on the average completion time?
Now is calculated as 10 * TSA ratio
base value for achievement is 10
I suggest a correction:
if total achievements count >100 and completion time 1000 and completion time <10 hours then base value = 0.1
and base value * average completion time for one achievement games
AStats does this and it doesn't fix the problem so this would be a colossal waste of time. The easy games still outscore the harder games. If it bothers you, focus on your ratio and not your score.