Add-on

Europa Universalis IVThe Cossacks

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The Cossacks

The Cossacks Achievements

The The Cossacks Add-on for Europa Universalis IV has 25 achievements.

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  • Grand Duchy

    Starting as a Duchy, have 1000 development without upgrading your government rank.

  • Rags and Riches

    Have the highest income in the world while neither owning nor starting with a province with a development level higher than 10.

  • Strait Talk

    As Hormuz, have at least 10 diplomatic reputation

  • Academical

    As Athens, own 50 universities.

  • One Faith

    Have all non-wasteland land provinces in the world be of your religion.

  • Dar al-Islam

    Unify Islam under your rule.

  • The Uncommonwealth

    As Lithuania, become The Commonwealth.

  • The Burgundian Conquest

    As Burgundy, own the Low Countries region as core provinces and have France and Austria as your subjects.

  • The Third Way

    Start as an Ibadi nation and eliminate all rival schools of Islam (do not convert to another religion).

  • Back to the Piast

    As Mazovia or Silesia, form the nation of Poland.

  • Great Perm

    As Perm, own or have a subject own the Russian, Siberian, Scandinavian, Canadian, Hudson Bay and Cascadian Regions.

  • Lazarus

    As Serbia, own the entire Balkans as core provinces.

  • Frozen Assets

    Start as Novgorod and control 90% of the trade power in the White Sea trade node while it is the highest valued trade node in the world.

  • Tatarstan

    As Kazan or Nogai, own all Tatar culture group lands.

  • Terra Mariana

    As Riga, own the Baltic region as core provinces.

  • Blood for the Sky God!

    As a Tengri nation, have Nahuatl as your syncretic faith.

  • Pyramid of Skulls

    As a Steppe Horde, raze a province with at least 30 development.

  • Trustworthy

    Have five allies with 100 trust towards you each.

  • The Continuation of Diplomacy

    Successfully use Threaten War to gain a province from another nation.

  • Factionalism

    Have 3 different estates in your country with at least 70% influence each.

  • From Humble Origins

    Starting as a custom nation with no more than 50 points, have at least 2000 total development.

  • Ideas Guy

    Starting as a custom nation with the full 800 points but no more than 3 total development, have a monthly income of at least 500 ducats.

  • For Odin!

    Starting as a Norse custom nation with no more than 200 points and a maximum of 5 provinces, own & core Scandinavia and the British Isles and convert it all to Norse.

  • Rekindling the Flames

    Starting as a Zoroastrian custom nation with no more than 200 points and a maximum of 5 provinces, rekindle the royal fires.

  • First Come, First Serve

    Starting as a Western technology custom nation in North America or South America with no more than 200 points, unite the two continents.

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