RE: Master of Unlocking achievement in RESIDENT EVIL 3

RE: Master of Unlocking

Unlock all safes, lockers, strongboxes, and pickable locks.

RE: Master of Unlocking0
2 guidesOffline Mode - These achievements require play in game modes that do not necessitate a connection to any online services.Single Player - These achievements can be obtained by a single player.
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How to unlock the RE: Master of Unlocking achievement

  • pfus2pfus25,498
    07 May 2020 07 May 2020 07 May 2020
    1 0 0
    COLLECTABLE

    Safes and locks are another type of collectible that you'll need to get, you must find all 20 of these.

    Note: You will find the lock pick later at the Subway Power Station, the Brad Card is taken off the body of Brad Vickers after you take him down at the RPD, and the locks in the hospital are reached after the Carlos hospital defense scene.

    Lock: Downtown Subway Station
    Lock box located on the path up to the subway, just past the metal door

    Brad Card: Police Station West Office
    On desk closest to you when you walk in

    Lock: Downtown Toy Uncle
    The door to Toy Uncle is locked

    Safe: Police Station West Office
    This safe is in the lit up room directly in front of the last box

    Lock: Downtown Donut Shop
    Right beside the safe room in the Donut Shop

    Combination: Police Station Hallway
    Same hallway you find the Key, move forward after picking up the key and the combination is DCM.

    Safe: Downtown Upper Walkway
    Left 9, Right 3, Left 7

    Combination: Police Station Shower Room
    Cannot miss, on locker as you walk in, combination is CAP

    Lock: Subway Office
    In the same room as the shotgun, opposite of the shotgun wall

    Brad Card: Police Station S.T.A.R.S Office Armory
    In the armory, armory is on the left

    Lock: Subway Office
    Same room as the subway route puzzle, to the right

    Safe: Hospital Nurse's Station
    Left 9, Right 3.
    Right next to the desk

    Lock: Downtown Garage
    Same room as Bolt Cutters, locker on the left

    Lock: Hospital Reception
    Door that leads to the underground, don't go through until you get the rest of the locks

    Lock: Subway Power Station 1F
    This lock is in the building right before the spider maze, to the left

    Lock: Hospital Hallway
    After the last room, take a left and open the case

    Lock: Subway Power Station
    Mandatory Story Lock, gain access to spider maze

    Lock: Emergency Entrance
    As Carlos, you will see zombies trapped behind glass right next to the Emergency Entrance. But as Jill, they will be gone and the locker will be reachable

    Lock: Sewer Lab
    In the lower waterway, next to a green herb

    Keycard: Emergency Entrance
    After the last locker, use the key card on the door right in front of you

    Lock: House after Gun Shop Kendo's
    After taking care of the tentacle zombie, head upstairs and unlock the box

    Lock: Hospital Staff Room
    Room with the all excessive blood and death, in the left corner

    Brad Card: Police Station Reception 1F
    S.T.A.R.S crate on the seats after the gate is opened

    Lock: Hospital Linen Room
    Right down the left path

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  • DetonaSaurusDetonaSaurus24,545
    16 Sep 2023 05 Feb 2024
    0 1 0
    Existem, ao todo, 20 locais que precisam ser abertos. Esses locais variam em tipo, incluindo cofres, armários, caixas-fortes e trancas. É necessário abrir todos os 20, sendo a maioria localizada no centro, na delegacia e no hospital. Essa tarefa não precisa ser concluída em uma única jogada, pois o progresso é salvo no seu perfil. Vale ressaltar que a contagem não é acumulativa, ou seja, é necessário abrir 20 itens diferentes, cada um pelo menos uma vez. Confira o guia abaixo:
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