True Hero! achievement in Shantae: Half-Genie Hero Ultimate Edition

True Hero!

Obtain all win screens in any Shantae Mode!

True Hero!0
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How to unlock the True Hero! achievement

  • Jarie SuisenJarie Suisen30,197
    16 Nov 2020 14 Nov 2020 16 Nov 2020
    0 0 0
    There are four Win Screens for the base game, awarded for doing the following tasks:
    -Finish the game
    -Finish the game with 100% completion
    -Finish the game in less than 4 hours.
    -Finish the game in less than 4 hours with 100% completion.

    -Note 1: Like Shantae & The Pirate's Curse, you can unlock multiple endings at once, even all four in a single run.
    -Note 2: Time DOES NOT PASS when the Menu is open or if you are anywhere in Scuttle Town (this does NOT include the Gallery Museum! Time does pass in there!).
    -Note 3: If you do this in Hero Mode, it is MUCH easier as you can get many items earlier than normal, saving you lots of time later.

    100% Completion requires you doing all of the following:
    -Collect all 12 Transformations (Some are required, some are optional; DLC ones don't count)
    -Collect all 12 Heart Holders
    -Collect all 10 Gallery Keys
    -Get the Magic Tiara from the Mayor (Open all 10 doors in the Gallery then talk to the Mayor)
    -Collect the Green Stone and Red Stone
    -Purchase all Spells, Upgrades, and Dances from the Scuttle Shop and Tuki Shop (For the trade dances, you only need to have had it in your inventory and used it at least once ever in the playthrough)
    -Collect all 9 Relics (Monkey Bullet, Elephant Stomp, Crab Claw, Mouse Bite, Harpy Talon, Bat Sonar, Mermaid Bubble, Spider Venom, and Waterfall Relic)
    -Get the Magic Polarizer (Trade for all 4 of Risky's items and deliver them to Uncle Mimic)
    -Win the final battle. (This one is the FINAL ONE PERCENT. You need to be at 99% beforehand to hit 100% afterwards.)

    ----------Shop Details----------

    Scuttle Town Shop (Each item adds 1% to your Completion)
    -Fireball (25 Gems)
    -Triple Fireball (75 Gems)
    -Flamethrower (350 Gems)
    -Pike Ball (30 Gems)
    -Super Pike Ball (100 Gems)
    -Scimitar (300 Gems)
    -Storm Puff (40 Gems)
    -Mega Puff (125 Gems)
    -Super Mega Puff (250 Gems)
    -Bubble (50 Gems)
    -Mirror (100 Gems)
    -Invincibility (300 Gems)
    -Attract (75 Gems)
    -Super Attract (75 Gems)
    -Max Attract (75 Gems)
    -Backdash (30 Gems)
    -Metronome (50 Gems)
    -Magic Bracelet (200 Gems)
    -Bikini Armor (200 Gems)
    -Silky Cream (100 Gems)
    -Super Silky Cream (200 Gems)
    -Mega Silky Cream (300 Gems)
    -Shampoo (100 Gems)
    -Super Shampoo (200 Gems)
    -Mega Shampoo (300 Gems)
    -Warp Dance (200 Gems) (If not already purchased from Tuki's Dance Shop)

    Tuki's Dance Shop (Each item adds 1% to your Completion)
    -Warp Dance (200 Gems) (If not already purchased from Scuttle Town Shop)
    -Revive Dance (250 gems)
    -Super Revive Dance (500 gems)
    -Obliterate Dance (300 gems)
    -Dryad Dance (100 gems)
    -Blobfish Dance (Trade with Obliterate Dance)
    -GemJug Dance (Trade with Warp Dance)
    -Tinkerbat Dance (Trade with Dryad Dance)
    -Sophia III Dance (Trade with Super Revive Dance)

    Total cost for all items: 5000 Gems (Not including Potions, which are optional)

    ----------Walkthrough----------

    Note 1: This guide is for Hero Mode (Since you start with the core transformations unlocked: Monkey, Elephant, Crab, Mouse, Harpy)
    Note 2: There will still be some backtracking, as there are items that require other items or powers to reach.
    Note 3: The Time Checkpoints are only ideas of about how long it should take to get to that point. At the pace shown here, you still have nearly 2 hours to spare for the speedrun time of 4 hours.

    Scuttle Town
    -Intro
    -Talk to Uncle Mimic
    -Get Sales Slip from Bath House Lady
    -Trade Sales Slip to Shopkeep for Magnet
    -Give Magnet to Mimic
    NOTE: The time will remain at 00:00 until you talk to Sky and leave Scuttle Town to go to Main Street. If you want to spend some time collecting Gems by saving/reloading here then you totally can and get some purchases done before the first level has even started.
    -Get Whistle from Sky

    Time Checkpoint 00:00

    Main Street 1-1
    -Heart Holder #1/12 (Crab)
    -Green Stone (Crab) [While enabled, Hair Whipping green Gems converts them into Magic; you may want to turn it off until money is of no matter.]

    Main Street 2-1
    -Waterfall Relic for Crab/Mermaid (Harpy)
    -Talk to Chef (starts quest to get the Health Permit)
    -Monkey Bullet (Monkey/Harpy)
    -Heart Holder #2/12 (Monkey)
    -Get Health Permit (Defeat 30 Tinkerbats jumping out of the Restaurant)
    -Trade Health Permit to Chef for Salted Caramel

    Main Street 3-1
    -Defeat POOP TOOT

    Scuttle Town
    -Purchase Warp Dance (You will need it to trade for GemJug Dance to get infinite Gems)
    -Purchase Fireball (So you can get some Gator Steaks for later)
    +Shopping: Purchase other items you want
    -Get the Mermaid Falls Map from the girl by the Gallery Museum.

    Time Checkpoint 00:10

    Mermaid Falls 1-1
    -Sunken Soul #1/10 (Crab)

    Mermaid Falls 1-2
    -Harpy Talon (Crab+Waterfall; stand in the first waterfall on the bottom level)
    -Mermaid Dance (Elephant Dash)

    Mermaid Falls 2-1
    -Get 2x Gator Steaks (or more). Kill Gators with Fire Magic to get them (you will need at least 2 later on)

    Mermaid Falls 2-2
    -Crab Claw (Elephant Bash)

    Mermaid Falls 2-1
    -Blobfish Kid #1/5
    -Blobfish Kid #2/5
    -Sunken Soul #2/10
    -Blobfish Kid #3/5 and Blobfish Kid #4/5

    Mermaid Falls 2-2
    -Sunken Soul #3/10
    -Blobfish Kid #5/5
    -Trade Blobfish Kids to Grandma Blobfish for Racing Ticket #1/2
    -Bat Dance (Monkey/Harpy)

    Mermaid Falls 2-3
    -Purchase Warp Dance from Tuki's Shop (If you didn't already get it at the Scuttle Town Shop)
    -Trade Warp Dance for Gemjug Dance (DON'T USE IT UNTIL YOU GET BACK TO SCUTTLE TOWN)
    +Shopping: Purchase/Trade other Dances you want (Make sure to USE the useless ones before trading them back, so they count for Completion!)

    Mermaid Falls 3-1
    -Survive the slide (if you already have any of the final elemental spells, you can use them to just hover in the air during this)

    Mermaid Falls 3-2
    -Defeat Giga Mermaid

    Time Checkpoint 00:25

    Scuttle Town
    -INFINITE GEMS (Stand in the waters of the Bathhouse, use GemJug Dance, and start shaking out gems! Max of 999 at a time.)
    --Purchase Attract, Super Attract, and then Max Attract (Makes Gems just come to you so you can stay transformed to gather them faster.)
    --Purchase everything else in the Scuttle Town Shop
    --Get to at least 400 Gems, then return to Mermaid Falls

    Mermaid Falls 1-2
    -Get 1x Monster Egg, an item that randomly drops from Nagas (you will need at least 1 later on)

    Mermaid Falls 2-3
    -Purchase Dryad Dance and Obliterate Dance from Tuki
    -Trade Obliterate Dance for Blobfish Dance, use it (to register it for Completion), then trade it back
    -Use Whistle

    Scuttle Town
    -Trade 1x Monster Egg for Heart Holder #3/12
    -GemJug Dance in the Bathhouse to get up to 750 Gems

    Mermaid Falls 2-3
    -Purchase Revive Dance and Super Revive Dance
    -Trade Gemjug Dance back for Warp Dance
    -Use Whistle

    Time Checkpoint 00:35

    Scuttle Town
    -Trade Salted Carmel for Bird Seed (Girl in Sky's Hatchery)
    -Trade Bird Seed for Copper Ore (Guy in Item Shop)
    -Give Copper Ore to Uncle Mimic
    -Get Tassel Town Map from Mayor, in front of the Gallery Museum

    Tassel Town 1-1
    -Sunken Soul #4/10 (Crab)
    -Spider Dance (Elephant)

    Tassel Town 2-1
    -Wilbur Chase! (Focus on just getting through, not collecting anything; there's not much you can really get at this point anyways)

    Tassel Town 3-1
    -Get Gallery Key #1/10 (Bat)

    Tassel Town 3-2
    -Heart Holder #4/12 (Bat)

    Tassel Town 3-3
    -Tuki's Shop (If you need to swap a Dance or stock up on Potions)

    Tassel Town 4-1
    -Defeat Wilbur

    Time Checkpoint 00:50

    Scuttle Town
    -Trade 2x Gator Steaks to Twitch and Vinegar for Race Ticket #2/2
    -Trade Race Tickets to Rottytops for Dark Shard
    -Give Dark Shard to Uncle Mimic for Cape Crustacean Map

    Cape Crustacean 1-1
    -Flying Carpet Race!

    Cape Crustacean 1-2
    -Defeat Twitch and Vinegar

    Cape Crustacean 2-1
    -Gallery Key #2/10
    -Heart Holder #5/12

    Cape Crustacean 3-2
    -Red Stone (Spider)

    Cape Crustacean 3-3
    -Gallery Key #3/10 (Mermaid+Waterfall; Drop down under the floor and head right. Enter the first waterfall on the left, then the second one, then fifth, then fourth to reach the Chest.)

    Cape Crustacean 3-5
    -Heart Holder #6/12 (Elephant Dash & Monkey Bullet)

    Cape Crustacean 4-1
    -Defeat Ammo Baron.

    Time Checkpoint 00:60

    Tassel Town
    -Warp Dance to Tassel Town 2-1
    -Get Elephant Stomp from guy
    -Remains #1/5 (Elephant Ram, Elephant Stomp)
    -Remains #2/5 (Elephant)
    -Gallery Key #4/10 (Mouse)
    -Remains #3/5 (Elephant)
    -Gallery Key #5/10 (Elephant)
    -Remains #4/5 (Elephant)
    -Gallery Key #6/10 (Elephant, Mouse)
    -Heart Holder #7/12 (Elephant)
    (SKIP THE REMAINS #5 FOR A MOMENT - Getting the last one teleports you back to the bottom, so if you get it before the last items you'll have to re-climb the whole tower again.)
    -Mouse Bite
    -Heart Holder #8/12 (Harpy)
    -Remains #5/5 (Elephant) (Picking this up teleports you to the guy at the bottom)
    -Trade 5x Remains with guy at bottom of Tower for Sick
    -Use Whistle

    Scuttle Town
    -Scrap Metal #1/5 (Elephant Stomp the flower)
    -Trade Sick to the Doctor in the Bath House for Lollipop

    Mermaid Falls 1-1
    -Scrap Metal 2/5 (Elephant)

    Mermaid Falls 1-2
    -Trade Lollipop to Wizard for Light Shard (Mouse)
    -Gallery Key #7/10 & Heart Holder #9/12 (Bat, Mouse)
    -Warp Dance to Mermaid Falls 2-2

    Mermaid Falls 2-2
    -Scrap Metal #3/5 (Elephant)
    -Gallery Key #8/10 (Elephant Stomp)
    -Data Chip (Spider)
    -Use Whistle

    Scuttle Town
    -Give Light Shard to Uncle Mimic and receive map to Hypno Baron's Castle

    Hypno Baron's Castle 1-1
    -Bat Sonar (Harpy)
    -Get Zombie Hamster from Poe (Harpy)
    -Heart Holder #10/12

    Hypno Baron's Castle 2-1, 2-2, 2-3
    +Tuki is in area 2-3, if you want to trade with her or need some Potions

    Hypno Baron's Castle 3-1
    -Defeat Squid Baron & Hypno Baron Team

    Time Checkpoint 01:20

    Main Street 1-1
    -Vorpal Blade (Mermaid)
    -Use Warp Dance to Main Street 2-1

    Main Street 2-1
    Scrap Metal #4/5 (Hidden under Puple Blocks)
    -Use Whistle

    Scuttle Town
    -Trade Vorpal Blade to Azure Knight in Shop for Foxy Grandma Hat
    -Trade Foxy Grandma Hat to Grandma Blobfish by Gallery Museum for Mermaid Bubble

    Mermaid Falls 1-2
    -Sunken Soul #5/10 (Crab Claw)
    -Sunken Soul #6/10 (Mermaid)
    -Sunken Soul #7/10 (Mermaid Bubble)
    -Heart Holder #11/12 (Mermaid Bubble)
    -Gallery Key #9/10
    -Warp Dance to Mermaid Falls 2-1

    Mermaid Falls 2-2
    -Sunken Soul #8/10 (Mermaid Bubble)
    -Use Whistle

    Tassel Town 1-1
    -Sunken Soul #9/10 (Mermaid Bubble)
    -Iron Slab (past Sunken Soul #9/10)
    -Sunken Soul #10/10 (Elephant Stomp, Crab)
    -Heart Holder #12/12 (past Sunken Soul #10/10)
    -Use Whistle

    Cape Crustacean 1-1
    -Warp Dance to Cape Crustacean 2-1

    Cape Crustacean 2-1
    -Gallery Key #10/10 (Elephant Stomp)
    -Warp Dance to Cape Crustacean 3-1

    Cape Crustacean 3-3
    -Scrap Metal #5/5 (Elephant Stomp)

    Cape Crustacean 3-4
    -Spider Venom (Monkey, Bat Sonar)
    -Use Whistle

    Scuttle Town
    -Trade Zombie Hamster & Iron Slab to Uncle Mimic for Risky's Hideout Map
    -Trade Data Chip to Techno Baron for Risky's Cufflink
    -Trade 10x Sunken Souls to Hypno Baron in the Bath House for Risky's Ribbon
    -Trade 5x Scrap Metal Ammo Baron for Risky's Pendant

    Scuttle Town Gallery
    -Unlock all 10 Gallery Doors, talk to Mayor Scuttlebutt for Magical Tiara
    -Get Velvet Poster from Squid Baron

    Hypno Baron's Castle 1-1
    -Trade Velvet Poster to Abner for Squid Poster
    -Use Whistle

    Scuttle Town Gallery
    -Trade Squid Poster to Squid Baron for Risky's Buckle

    Scuttle Town
    -Trade all 4 of Risky's items to Uncle Mimic for Magic Polarizer

    Final Time Checkpoint 02:20 & 99% Completion (If have a lower Completion, you may need to check with Tuki's Shop and trade some Dances)

    Risky's Hideout
    -Beat the Final Boss and watch the credits roll (hold A to speed them up).

    Congratulations! You should have 100% Completion and cleared the game far ahead of the 4 hour limit!

    Credit and thanks to TheFinalEmblem whose guide on PSNProfiles provided much of the information here!
    Link: https://psnprofiles.com/guide/5505-shantae-half-genie-hero-a...
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